#include "mesh_bed_leveling.h" #ifdef MESH_BED_LEVELING mesh_bed_leveling mbl; mesh_bed_leveling::mesh_bed_leveling() { reset(); } void mesh_bed_leveling::reset() { active = 0; for (int y = 0; y < MESH_NUM_Y_POINTS; y++) for (int x = 0; x < MESH_NUM_X_POINTS; x++) z_values[y][x] = 0; } #endif // MESH_BED_LEVELING