#ifndef ULTRALCD_H #define ULTRALCD_H #include "Marlin.h" #ifdef ULTRA_LCD int lcd_strlen(char *s); int lcd_strlen_P(const char *s); void lcd_update(); void lcd_init(); void lcd_setstatus(const char* message, const bool persist=false); void lcd_setstatuspgm(const char* message, const uint8_t level=0); void lcd_setalertstatuspgm(const char* message); void lcd_reset_alert_level(); bool lcd_detected(void); #if defined(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0 void dontExpireStatus(); #endif #ifdef DOGLCD extern int lcd_contrast; void lcd_setcontrast(uint8_t value); #endif #define LCD_MESSAGEPGM(x) lcd_setstatuspgm(PSTR(x)) #define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatuspgm(PSTR(x)) #define LCD_UPDATE_INTERVAL 100 #define LCD_TIMEOUT_TO_STATUS 15000 #ifdef ULTIPANEL void lcd_buttons_update(); extern volatile uint8_t buttons; //the last checked buttons in a bit array. #ifdef REPRAPWORLD_KEYPAD extern volatile uint8_t buttons_reprapworld_keypad; // to store the keypad shift register values #endif #else FORCE_INLINE void lcd_buttons_update() {} #endif extern int plaPreheatHotendTemp; extern int plaPreheatHPBTemp; extern int plaPreheatFanSpeed; extern int absPreheatHotendTemp; extern int absPreheatHPBTemp; extern int absPreheatFanSpeed; extern bool cancel_heatup; #ifdef FILAMENT_LCD_DISPLAY extern millis_t previous_lcd_status_ms; #endif void lcd_buzz(long duration,uint16_t freq); void lcd_quick_feedback(); // Audible feedback for a button click - could also be visual bool lcd_clicked(); void lcd_ignore_click(bool b=true); #ifdef NEWPANEL #define EN_C BIT(BLEN_C) #define EN_B BIT(BLEN_B) #define EN_A BIT(BLEN_A) #define LCD_CLICKED (buttons&EN_C) #ifdef REPRAPWORLD_KEYPAD #define EN_REPRAPWORLD_KEYPAD_F3 (BIT(BLEN_REPRAPWORLD_KEYPAD_F3)) #define EN_REPRAPWORLD_KEYPAD_F2 (BIT(BLEN_REPRAPWORLD_KEYPAD_F2)) #define EN_REPRAPWORLD_KEYPAD_F1 (BIT(BLEN_REPRAPWORLD_KEYPAD_F1)) #define EN_REPRAPWORLD_KEYPAD_UP (BIT(BLEN_REPRAPWORLD_KEYPAD_UP)) #define EN_REPRAPWORLD_KEYPAD_RIGHT (BIT(BLEN_REPRAPWORLD_KEYPAD_RIGHT)) #define EN_REPRAPWORLD_KEYPAD_MIDDLE (BIT(BLEN_REPRAPWORLD_KEYPAD_MIDDLE)) #define EN_REPRAPWORLD_KEYPAD_DOWN (BIT(BLEN_REPRAPWORLD_KEYPAD_DOWN)) #define EN_REPRAPWORLD_KEYPAD_LEFT (BIT(BLEN_REPRAPWORLD_KEYPAD_LEFT)) #define LCD_CLICKED ((buttons&EN_C) || (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F1)) #define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F2) #define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_F3) #define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_LEFT) #define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_RIGHT) #define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_DOWN) #define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_UP) #define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad&EN_REPRAPWORLD_KEYPAD_MIDDLE) #endif //REPRAPWORLD_KEYPAD #else //atomic, do not change #define B_LE BIT(BL_LE) #define B_UP BIT(BL_UP) #define B_MI BIT(BL_MI) #define B_DW BIT(BL_DW) #define B_RI BIT(BL_RI) #define B_ST BIT(BL_ST) #define EN_B BIT(BLEN_B) #define EN_A BIT(BLEN_A) #define LCD_CLICKED ((buttons&B_MI)||(buttons&B_ST)) #endif//NEWPANEL #else //no LCD FORCE_INLINE void lcd_update() {} FORCE_INLINE void lcd_init() {} FORCE_INLINE void lcd_setstatus(const char* message, const bool persist=false) {} FORCE_INLINE void lcd_setstatuspgm(const char* message, const uint8_t level=0) {} FORCE_INLINE void lcd_buttons_update() {} FORCE_INLINE void lcd_reset_alert_level() {} FORCE_INLINE void lcd_buzz(long duration,uint16_t freq) {} FORCE_INLINE bool lcd_detected(void) { return true; } #define LCD_MESSAGEPGM(x) #define LCD_ALERTMESSAGEPGM(x) #endif //ULTRA_LCD char *itostr2(const uint8_t &x); char *itostr31(const int &xx); char *itostr3(const int &xx); char *itostr3left(const int &xx); char *itostr4(const int &xx); char *ftostr3(const float &x); char *ftostr31ns(const float &x); // float to string without sign character char *ftostr31(const float &x); char *ftostr32(const float &x); char *ftostr43(const float &x); char *ftostr12ns(const float &x); char *ftostr32sp(const float &x); // remove zero-padding from ftostr32 char *ftostr5(const float &x); char *ftostr51(const float &x); char *ftostr52(const float &x); #endif //ULTRALCD_H