Hanoi-towers/class.towers.php

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<?php
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class Tower{
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private $tower0;
private $tower1;
private $tower2;
public $discsCount;
/* on the hannoi tower
*/
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public function __construct($discsCount,$towerArr = array()){
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$this->discsCount = $discsCount;
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if(empty($towerArr)){
//starting position for the tower
$this->tower0 = array();
for ( $i = $this->discsCount - 1 ;$i > -1 ; $i-- ){
$this->tower0[] = $i;
}
$this->tower1 = array();
$this->tower2 = array();
}else{
$this->tower0 = $towerArr[0];
$this->tower1 = $towerArr[1];
$this->tower2 = $towerArr[2];
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}
}
public function __toString(){
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return json_encode($this->get_tower_array());
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}
public function list_moves_availables(){
$moves = array(
array('from' => 0, 'to' => 1),
array('from' => 0, 'to' => 2),
array('from' => 1, 'to' => 0),
array('from' => 1, 'to' => 2),
array('from' => 2, 'to' => 0),
array('from' => 2, 'to' => 1)
);
$movesAvailables = array();
foreach($moves as $move){
if ($this->check_if_move_is_available($move['from'],$move['to'])){
$movesAvailables[] = $move;
}
}
return $movesAvailables;
}
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private function get_tower_array(){
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return array(
$this->tower0,
$this->tower1,
$this->tower2
);
}
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private function check_if_move_is_available(Move $move){
$fromTower = "tower".$move->from;
$toTower = "tower".$move->to;
if(($from == $to) || (empty($this->$fromTower)) || (end($this->$toTower) < end($this->$fromTower))){
return false;
}
return true;
}
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public function add_move(Move $move){
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if($this->check_if_move_is_available($move->from,$move->to)){
$towerArr = $this->get_tower_array();
$towerArr[$move->to][] = end($towerArr[$move->from]);
array_pop($towerArr[$move->from]);
return new Tower( $this->discsCount, $towerArr );
}
return false;
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}
}
class Move{
private static $from0to1 = 0;
private static $from0to2 = 1;
private static $from1to0 = 2;
private static $from1to2 = 3;
private static $from2to0 = 4;
private static $from2to1 = 5;
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public $from;
public $to;
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private $value;
public function __construst(){
$this->value = 0;
}
private function set_value($value){
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$this->value = $value;
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switch ($value){
case Move::$from0to1:
$this->from = 0;
$this->to = 1;
break;
case Move::$from0to2:
$this->from = 0;
$this->to = 2;
break;
case Move::$from1to0:
$this->from = 1;
$this->to = 0;
break;
case Move::$from1to2:
$this->from = 1;
$this->to = 2;
break;
case Move::$from2to0:
$this->from = 2;
$this->to = 0;
break;
case Move::$from2to1:
$this->from = 2;
$this->to = 1;
break;
default:
return false;
break;
}
}
public function __toString(){
switch($this->value){
case Move::$from0to1:
return "from col 0 to 1";
break;
case Move::$from0to2:
return "from col 0 to 2";
break;
case Move::$from1to0:
return "from col 1 to 0";
break;
case Move::$from1to2:
return "from col 1 to 2";
break;
case Move::$from2to0:
return "from col 2 to 0";
break;
case Move::$from2to1:
return "from col 2 to 1";
break;
default:
return false;
break;
}
}
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public static function make($str){
$move = new Move();
switch((string)$str){
case "0 to 1":
$move->set_value(Move::$from0to1);
break;
case "0 to 2":
$move->set_value(Move::$from0to2);
break;
case "1 to 0":
$move->set_value(Move::$from1to0);
break;
case "1 to 2":
$move->set_value(Move::$from1to2);
break;
case "2 to 0":
$move->set_value(Move::$from2to0);
break;
case "2 to 1":
$move->set_value(Move::$from2to1);
break;
default:
return;
break;
}
return $move;
}
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}
class Steps{
/*
*Memorise the differents towers configurations
*/
private $steps;
public function __construct($steps){
$this->steps = array();
}
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public function add_step(Tower $tower){
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//3 tours contenant au max n valeurs de 0à n-1*
//a way to convert the tower to a simple integer (long)
$arr = $tower->get_tower_array();
$tower0 = int_val(base_convert(implode("",$arr[0]),$tower->discsCount,10));
$tower1 = int_val(base_convert(implode("",$arr[1]),$tower->discsCount,10));
$tower2 = int_val(base_convert(implode("",$arr[2]),$tower->discsCount,10));
$towerValue = $tower0 * pow( 10, 2 * $tower->count) + $tower1 * pow( 10, $tower->count) + $tower2;
if(in_array($towerValue,$this->steps)){
return false;
}else{
$this->steps[] = $towerValue;
}
}
}