$gridHeight * $gridWidth / 2){ return false; } //longest ship for($i=6; $i > 0; $i--){ $var='nbShipsSize'.$i; if($$var > 0){ $longestShip=$$var; break; } } if( (!isset($longestShip)) OR(($longestShip > $gridWidth) && ($longestShip > $gridHeight)) ){ return false; } return true; } function place_ship_on_map($x1,$y1,$x2,$y2,$map){ if ((($x1 <> $x2) && ($y1 <> $y2)) OR (!isset($map[$y1][$x1])) OR (!isset($map[$y2][$x2]))){ return false; } if($x1 == $x2){ //horizontal ship if($y1 <= $y2 ){ $start=$y1; $end=$y2; }else{ $start=$y2; $end=$y1; } for($i = $start; $i <= $end; $i++){ if($map[$i][$x1]==0){ $map[$i][$x1]=1; }else{ return false; } } return $map; } if($y1 == $y2){ //vertical ship if( $x1 <= $x2){ $start=$x1; $end=$x2; }else{ $start=$x2; $end=$x1; } for( $i = $start; $i <= $end; $i++){ if( $map[$y1][$i] == 0){ $map[$y1][$i]=1; }else{ return false; } } return $map; } } $message=json_decode(file_get_contents('php://input'), TRUE); switch($message['action']){ case "init": $wantedVars=array( 'opponent' => false, 'width' => true, 'height' => true, 'ship1' => true, 'ship2' => true, 'ship3' => true, 'ship4' => true, 'ship5' => true, 'ship6' => true ); foreach($wantedVars as $key => $shouldBeInteger){ if(($shouldBeInteger) && (!is_numeric($message['board'][$key]))){ echo "var is not numeric"; die; } $$key=$message['board'][$key]; } if(!is_it_possible_to_place_ships_on_grid($width,$height,$ship1,$ship2,$ship3,$ship4,$ship5,$ship6)){ echo "I don't want play this game"; die; } a: $map=array(); //construire une grille for($i=0; $i < $width; $i++){ for($j=0; $j < $height; $j++){ $map[$j][$i]=0; } } $shipsCoords=array(); //pour toutes les tailles de bateau for($shipWidth = 6; $shipWidth > 0; $shipWidth--){ //nombre de bateau à placer de cette taille $dynVar='ship'.$shipWidth; $shipCount=$$dynVar; // #trollface for( $sh = 0; $sh < $shipCount; $sh++){ //loop for all boats witch size is $shipWidth //find free cases $freeCases=array(); for($y=0; $y < $height; $y++){ for($x=0; $x < $width; $x++){ if($map[$y][$x] == 0){ $directions=array(); //test top $top=true; for($i = $y; $i > $y - $shipWidth; $i--){ if((!isset($map[$i][$x])) OR ($map[$i][$x]==1)){ $top=false; $break; } } if($top){ $directions[]='top'; } //test Bottom $bottom=true; for($i = $y; $i < $y + $shipWidth; $i++){ if(((!isset($map[$i][$x])) OR $map[$i][$x]==1)){ $bottom=false; $break; } } if($bottom){ $directions[]='bottom'; } //test left $left=true; for($i = $x; $i > $x - $shipWidth; $i--){ if((!isset($map[$y][$i])) OR ($map[$y][$i]==1)){ $left=false; $break; } } if($left){ $directions[]='left'; } //test right $right=true; for($i = $x; $i < $x + $shipWidth; $i++){ if((!isset($map[$y][$i])) OR ($map[$y][$i]==1)){ $right=false; $break; } } if($right){ $directions[]='right'; } if(count($directions)>0){ $freeCases[]=array($x,$y,$directions); } } } } if(count($freeCases) == 0){ //can't place the ship goto a; //#facepalm } shuffle($freeCases); //choose start case for this ship shuffle($freeCases[0][2]); //choose random direction $x=$freeCases[0][0]; $y=$freeCases[0][1]; switch($freeCases[0][2][0]){ case 'top': $shipsCoords[]=$x.",".$y."-".$x.",".($y - $shipWidth + 1); $map= place_ship_on_map($x,$y,$x,$y - $shipWidth + 1,$map); break; case 'bottom': $shipsCoords[]=$x.",".$y."-".$x.",".($y + $shipWidth - 1); $map= place_ship_on_map($x,$y,$x,$y + $shipWidth -1 ,$map); break; case 'left': $shipsCoords[]=$x.",".$y."-".($x - $shipWidth + 1).",".$y; $map= place_ship_on_map($x,$y,$x - $shipWidth + 1 ,$y,$map); break; case 'right': $shipsCoords[]=$x.",".$y."-".($x + $shipWidth - 1 ).",".$y; $map= place_ship_on_map($x,$y,$x + $shipWidth -1 ,$y,$map); break; } } } echo json_encode(array("name" => "gnieark", "boats" => $shipsCoords)); break; case "play-turn": //for debog arena echo '{"play":"'.rand(0,$message['board']['width'] -1).",".rand(0,$message['board']['height'] -1).'"}'; die; break; default: break; }