fixes
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@ -1 +1 @@
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1622
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1660
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@ -73,7 +73,10 @@ class Direction
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$dir->setValue(Direction::$bottom);
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break;
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default:
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throw new InvalidDirectionException("expected 'x+', 'x-', 'y+' or 'y-'". (string)$str."received.");
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//error_log("expected 'x+', 'x-', 'y+' or 'y-'". (string)$str."received.");
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return false;
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//throw new InvalidDirectionException("expected 'x+', 'x-', 'y+' or 'y-'". (string)$str."received.");
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break;
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}
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return $dir;
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}
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@ -25,9 +25,10 @@ class Trail {
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}
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if($this->contains($value)) {
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throw new AlreadyBeenAddedException(
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'value has already been added to the trail'
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);
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//throw new AlreadyBeenAddedException(
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// 'value has already been added to the trail'.$value.'|'.$this->__toString()
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//);
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return false;
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}
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}
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@ -92,6 +92,7 @@ class TronGame
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$urls = array();
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$paramToSend = array();
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$board = $this->get_trails();
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//$board = $this->get_lasts_trails();
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$loosers = array();
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$lastsCells = array();
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@ -108,18 +109,30 @@ class TronGame
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'player-index' => $botCount, // To do: verifier que ça restera le même à chaque tour
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'players' => $nbeBots
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);
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//!!!!!!!!!!!!! To debug
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//error_log(json_encode($paramsToSend[$botCount]));
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}
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}
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$responses = $this->get_multi_IAS_Responses($urls,$paramsToSend);
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//print_r($responses);
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//grow bots'tails
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for ($botCount = 0; $botCount < $nbeBots; $botCount++){
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if ($this->bots[$botCount]->isAlive){
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$dir = Direction::make($responses[$botCount]['responseArr']['play']);
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if(!$dir = Direction::make($responses[$botCount]['responseArr']['play'])){
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//he loses , non conform response
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$loosers[] = $botCount;
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$this->bots[$botCount]->loose();
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}else{
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$lastsCells[$botCount] = $this->bots[$botCount]->grow($dir);
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if($lastsCells[$botCount] === false){
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$loosers[] = $botCount;
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$this->bots[$botCount]->loose();
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}
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}
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}
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}
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@ -127,8 +140,9 @@ class TronGame
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//test if loose
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for ($botCount = 0; $botCount < $nbeBots; $botCount++){
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if ($this->bots[$botCount]->isAlive){
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for( $botCount2 = 0; $botCount2 < $nbeBots; $botCount2++){
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//tester si collusion avec les cases actuelles
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for( $botCount2 = 0; $botCount2 < $nbeBots; $botCount2++){
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if(($botCount <> $botCount2)
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&& ($this->bots[$botCount2]->trail->contains($lastsCells[$botCount]))
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){
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@ -138,12 +152,12 @@ class TronGame
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}
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}
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}
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}
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return $this->get_lasts_trails();
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}
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@ -10,6 +10,8 @@
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#
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# -- END LICENSE BLOCK -----------------------------------------
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//error_log(json_encode($_SESSION,true)."\n\n");
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require_once ("TronGame.php");
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require_once ("TronPlayer.php");
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require_once ("Direction.php");
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@ -12,24 +12,7 @@ function addLog(message){
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divLogs.scrollTop = divLogs.scrollHeight;
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}
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/*
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function growTails(newPointsByPlayer){
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var botsColor = ['cyan','darkmagenta','darkred','darkslategrey','deeppink','dodgerblue','goldenrod','grey','indigo','lightgreen','mediumslateblue','midnightblue'];
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//document.getElementById('map');
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for (var botId in newPointsByPlayer){
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var tail = newPointsByPlayer[botId]['tail'];
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for(var coordsIx in tail){
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coords = tail[coordsIx];
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//draw the point
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var rect=createElemNS('rect',{'x':coords[0],'y':coords[1],'width':'2','height':'2','style':'fill:' + botsColor[botId] + ';'});
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document.getElementById('map').appendChild(rect);
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}
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}
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}
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*/
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function createElemNS(type,attributes){
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//same as createElem but with ns for svg file
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var elem=document.createElementNS("http://www.w3.org/2000/svg",type);
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@ -92,7 +75,7 @@ function applyInitMessage(req,xd_check){
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}
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}else{
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alert ('error ' + req.status);
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alert ('error ' + req.status + req.responseText );
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document.getElementById('fightButton').disabled=false;
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return;
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}
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@ -108,15 +91,6 @@ function drawMap(map){
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//draw the point
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var rect=createElemNS('rect',{'x':map[botId]['x'],'y':map[botId]['y'],'width':'2','height':'2','style':'fill:' + botsColor[botId] + ';'});
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document.getElementById('map').appendChild(rect);
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/*
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for(var coordsI in map[botId]){
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coords = map[botId][coordsI];
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//draw the point
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var rect=createElemNS('rect',{'x':coords[0],'y':coords[1],'width':'2','height':'2','style':'fill:' + botsColor[botId] + ';'});
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document.getElementById('map').appendChild(rect);
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}
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*/
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}
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}
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@ -128,12 +102,16 @@ function play(gameId,xd_check){
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if(req.status == 200) {
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addLog(req.responseText);
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var reponse = JSON.parse(req.responseText);
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drawMap(reponse['lap']);
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if(reponse['continue'] == '1'){
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setTimeout(function(){
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play(gameId,xd_check);
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} ,500);
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}else{
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alert ('game ended');
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}
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