diff --git a/html/StupidIABattleship.php b/html/StupidIABattleship.php
deleted file mode 100644
index 8acce85..0000000
--- a/html/StupidIABattleship.php
+++ /dev/null
@@ -1,221 +0,0 @@
- $gridHeight * $gridWidth / 2){
- return false;
- }
- //longest ship
- for($i=6; $i > 0; $i--){
- $var='nbShipsSize'.$i;
- if($$var > 0){
- $longestShip=$$var;
- break;
- }
- }
- if( (!isset($longestShip))
- OR(($longestShip > $gridWidth) && ($longestShip > $gridHeight))
- ){
- return false;
- }
- return true;
-}
-function place_ship_on_map($x1,$y1,$x2,$y2,$map){
- if ((($x1 <> $x2) && ($y1 <> $y2))
- OR (!isset($map[$y1][$x1]))
- OR (!isset($map[$y2][$x2]))){
- return false;
- }
-
-
- if($x1 == $x2){
- //horizontal ship
- if($y1 <= $y2 ){
- $start=$y1;
- $end=$y2;
- }else{
- $start=$y2;
- $end=$y1;
- }
- for($i = $start; $i <= $end; $i++){
- if($map[$i][$x1]==0){
- $map[$i][$x1]=1;
- }else{
- return false;
- }
- }
- return $map;
- }
- if($y1 == $y2){
- //vertical ship
- if( $x1 <= $x2){
- $start=$x1;
- $end=$x2;
- }else{
- $start=$x2;
- $end=$x1;
- }
- for( $i = $start; $i <= $end; $i++){
- if( $map[$y1][$i] == 0){
- $map[$y1][$i]=1;
- }else{
- return false;
- }
- }
- return $map;
- }
-}
-
-switch($_POST['act']){
- case "init":
- file_put_contents(__DIR__."/log.txt",print_r($_POST,true));
- $wantedVars=array(
- 'match_id' => false, //false-> string ; true -> integer
- 'opponent' => false,
- 'width' => true,
- 'height' => true,
- 'ship1' => true,
- 'ship2' => true,
- 'ship3' => true,
- 'ship4' => true,
- 'ship5' => true,
- 'ship6' => true
- );
- foreach($wantedVars as $key => $shouldBeInteger){
- if(($shouldBeInteger) && (!is_numeric($_POST[$key]))){
- echo "var is not numeric"; die;
- }
- $$key=$_POST[$key];
- }
- if(!preg_match('/^[0-9]+-(1|2)$/',$match_id)){
- echo "parametre incorrect"; die;
- }
-
- if(!is_it_possible_to_place_ships_on_grid($width,$height,$ship1,$ship2,$ship3,$ship4,$ship5,$ship6)){
- echo "I don't want play this game";
- die;
- }
-
- a:
- $map=array();
- //construire une grille
- for($i=0; $i < $width; $i++){
- for($j=0; $j < $height; $j++){
- $map[$j][$i]=0;
- }
- }
-
- $shipsCoords=array();
-
- //pour toutes les tailles de bateau
- for($shipWidth = 6; $shipWidth > 0; $shipWidth--){
- //nombre de bateau à placer de cette taille
- $dynVar='ship'.$shipWidth;
- $shipCount=$$dynVar; // #trollface
- for( $sh = 0; $sh < $shipCount; $sh++){ //loop for all boats witch size is $shipWidth
- //find free cases
- $freeCases=array();
- for($y=0; $y < $height; $y++){
- for($x=0; $x < $width; $x++){
- if($map[$y][$x] == 0){
- $directions=array();
- //test top
- $top=true;
- for($i = $y; $i > $y - $shipWidth; $i--){
- if((!isset($map[$i][$x])) OR ($map[$i][$x]==1)){
- $top=false;
- $break;
- }
- }
- if($top){
- $directions[]='top';
- }
- //test Bottom
- $bottom=true;
- for($i = $y; $i < $y + $shipWidth; $i++){
- if(((!isset($map[$i][$x])) OR $map[$i][$x]==1)){
- $bottom=false;
- $break;
- }
- }
- if($bottom){
- $directions[]='bottom';
- }
- //test left
- $left=true;
- for($i = $x; $i > $x - $shipWidth; $i--){
- if((!isset($map[$y][$i])) OR ($map[$y][$i]==1)){
- $left=false;
- $break;
- }
- }
- if($left){
- $directions[]='left';
- }
- //test right
- $right=true;
- for($i = $x; $i < $x + $shipWidth; $i++){
- if((!isset($map[$y][$i])) OR ($map[$y][$i]==1)){
- $right=false;
- $break;
- }
- }
- if($right){
- $directions[]='right';
- }
-
- if(count($directions)>0){
- $freeCases[]=array($x,$y,$directions);
- }
-
- }
- }
- }
-
- if(count($freeCases) == 0){
- //can't place the ship
- goto a; //#facepalm
- }
- shuffle($freeCases); //choose start case for this ship
- shuffle($freeCases[0][2]); //choose random direction
- $x=$freeCases[0][0];
- $y=$freeCases[0][1];
- switch($freeCases[0][2][0]){
- case 'top':
- $shipsCoords[]=$x.",".$y."-".$x.",".($y - $shipWidth + 1);
- $map= place_ship_on_map($x,$y,$x,$y - $shipWidth + 1,$map);
- break;
- case 'bottom':
- $shipsCoords[]=$x.",".$y."-".$x.",".($y + $shipWidth - 1);
- $map= place_ship_on_map($x,$y,$x,$y + $shipWidth -1 ,$map);
- break;
- case 'left':
- $shipsCoords[]=$x.",".$y."-".($x - $shipWidth + 1).",".$y;
- $map= place_ship_on_map($x,$y,$x - $shipWidth + 1 ,$y,$map);
- break;
- case 'right':
- $shipsCoords[]=$x.",".$y."-".($x + $shipWidth - 1 ).",".$y;
- $map= place_ship_on_map($x,$y,$x + $shipWidth -1 ,$y,$map);
- break;
-
- }
- }
- }
-
- echo json_encode($shipsCoords);
- file_put_contents(__DIR__."/log.txt",json_encode($shipsCoords),FILE_APPEND);
- break;
- case "fight":
- //for debog arena
- file_put_contents(__DIR__."/log.txt",print_r($_POST,true),FILE_APPEND);
-
- echo rand(0,$_POST['width'] -1).",".rand(0,$_POST['height'] -1);
-
-
- die;
- break;
- default:
- break;
-
-}
diff --git a/html/StupidIAconnectFour.php b/html/StupidIAconnectFour.php
deleted file mode 100644
index 56477ae..0000000
--- a/html/StupidIAconnectFour.php
+++ /dev/null
@@ -1,22 +0,0 @@
-