loop for the two players
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0c4e3396e8
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5349d192a8
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@ -62,51 +62,66 @@ switch ($_POST['act']){
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$_SESSION['matchId']=get_unique_id();
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$_SESSION['matchId']=get_unique_id();
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for($player = 1; $player <= 2; $player++){
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// get_IA_Response($iaUrl,$postParams)
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if($player==1){
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//array à envoyer au bot 1
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$opponentName=$bot2['name'];
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$currentBot=$bot1;
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$bot1ParamsToSend=array(
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}else{
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'game' => 'Battleship',
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$opponentName=$bot1['name'];
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'match_id' => $_SESSION['matchId']."-1",
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$currentBot=$bot2;
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'act' => 'init',
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}
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'opponent' => $bot2['name'],
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'width' => $postValues['gridWidth'],
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$botParamsToSend=array(
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'height' => $postValues['gridHeight'],
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'game' => 'Battleship',
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'ship1' => $postValues['nbShip1'],
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'match_id' => $_SESSION['matchId']."-1",
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'ship2' => $postValues['nbShip2'],
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'act' => 'init',
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'ship3' => $postValues['nbShip3'],
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'opponent' => $opponentName,
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'ship4' => $postValues['nbShip4'],
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'width' => $postValues['gridWidth'],
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'ship5' => $postValues['nbShip5'],
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'height' => $postValues['gridHeight'],
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'ship6' => $postValues['nbShip6']
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'ship1' => $postValues['nbShip1'],
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'ship2' => $postValues['nbShip2'],
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);
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'ship3' => $postValues['nbShip3'],
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$anwserPlayer1=get_IA_Response($bot1['url'],$bot1ParamsToSend);
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'ship4' => $postValues['nbShip4'],
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$boatsPlayer1 = json_decode( html_entity_decode($anwserPlayer1));
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'ship5' => $postValues['nbShip5'],
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if(!$boatsPlayer1){
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'ship6' => $postValues['nbShip6']
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echo $bot1['name']." a fait une réponse non conforme, il perd.".$anwserPlayer1;
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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);
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}
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$anwserPlayer=get_IA_Response($currentBot['url'],$botParamsToSend);
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$boatsPlayer = json_decode( html_entity_decode($anwserPlayer));
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if(!$boatsPlayer){
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//vérifier si'il y a le bon nombre de bateaux
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echo $currentBot['name']." a fait une réponse non conforme, il perd.";
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$nbBoatsIwant=array(0,$postValues['nbShip1'],$postValues['nbShip2'],$postValues['nbShip3'],
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if($player==1){
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$postValues['nbShip4'],$postValues['nbShip5'],$postValues['nbShip6']);
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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foreach($boatsPlayer1 as $boat){
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list($startCoord,$endCoord) = explode("-",$boat);
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list($xStart,$yStart)=explode(",",$startCoord);
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list($xEnd,$yEnd)=explode(",",$endCoord);
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if($xStart == $xEnd){
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$long=abs($yStart - $yEnd);
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}else{
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}else{
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$long=abs($xStart - $xEnd);
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save_battle('Battleship',$bot1['name'],$bot2['name'],1);
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}
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}
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//vérifier si'il y a le bon nombre de bateaux
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$nbBoatsIwant=array(0,$postValues['nbShip1'],$postValues['nbShip2'],$postValues['nbShip3'],
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$postValues['nbShip4'],$postValues['nbShip5'],$postValues['nbShip6']);
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foreach($boatsPlayer as $boat){
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list($startCoord,$endCoord) = explode("-",$boat);
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list($xStart,$yStart)=explode(",",$startCoord);
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list($xEnd,$yEnd)=explode(",",$endCoord);
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if($xStart == $xEnd){
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$long=abs($yStart - $yEnd);
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}else{
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$long=abs($xStart - $xEnd);
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}
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$nbBoatsIwant[$long]-=1;
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}
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foreach($nbBoatsIwant as $nb){
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if($nb <> 0){
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echo $currentBot['name']." n'a pas placé correctement ses bateaux. Il perd";
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if($player==1){
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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}else{
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save_battle('Battleship',$bot1['name'],$bot2['name'],1);
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}
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}
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}
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$nbBoatsIwant[$long]-=1;
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}
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foreach($nbBoatsIwant as $nb){
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if($nb <> 0){
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echo $bot1['name']." n'a pas placé correctement ses bateaux. Il perd";
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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}
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}
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}
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}
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