ludus Tron Work in progress
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@ -22,9 +22,12 @@ footer{height: 70px; display: block; color: #343638; font-size: 11pt; line-heigh
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footer a {margin:0px 15px 0px 15px; color: #666;text-decoration: none; font-weight: normal;}
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footer a {margin:0px 15px 0px 15px; color: #666;text-decoration: none; font-weight: normal;}
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#languages{float: right; text-align: right;}
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#languages{float: right; text-align: right;}
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section{margin: 0 auto; width: 90%;}
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section{margin: 0 auto; width: 90%;}
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article{float: right; width:70%;}
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aside{float:left;width:29%;}
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aside, .large {width:100%;}
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.playerBox{ float:left;}
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article{}
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.playerBox{ float:left; max-width: 300px;}
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.playerBox em {width: 100%;}
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.playerBox em {width: 100%;}
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.playerBox em label {text-overflow: hidden; display: inline-block; width: 30%; margin-right: 20px; vertical-align: top; text-align: right;}
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.playerBox em label {text-overflow: hidden; display: inline-block; width: 30%; margin-right: 20px; vertical-align: top; text-align: right;}
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@ -189,14 +192,23 @@ function createPlayerForm(index){
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'input',
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'input',
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{
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{
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'type':'button',
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'type':'button',
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'value':'Add this player',
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'value':'Add another player',
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'onclick':'createPlayerForm(\'' + (parseFloat(index) + 1) + '\');'
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'onclick':'createPlayerForm(\'' + (parseFloat(index) + 1) + '\');'
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},
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},
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''
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'',
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'fightButton' + index
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)
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)
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);
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);
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container.appendChild(divForm);
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container.appendChild(divForm);
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//delete the previous submit button
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if(index > 0){
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//alert('fightButton' +(parseFloat(index) - 1 ));
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var theButton = document.getElementById('fightButton' +(parseFloat(index) - 1 ));
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theButton.parentNode.removeChild(theButton);
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}
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//to hide by default:
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//to hide by default:
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//changeTypePlayer(index,'human');
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//changeTypePlayer(index,'human');
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@ -206,12 +218,20 @@ function createPlayerForm(index){
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window.scrollTo(0,document.body.scrollHeight);
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window.scrollTo(0,document.body.scrollHeight);
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//show (or not) button to launch the game
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//show (or not) button to launch the game
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if( index > 1){
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if( index > 0){
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document.getElementById('buttonFight').className="large";
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}else{
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document.getElementById('buttonFight').className="hidden";
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}
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}
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}
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}
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function initGame(playersSum){
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//find all vars
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//how many bots
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}
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--></script>
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--></script>
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</head>
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</head>
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@ -224,20 +244,17 @@ function createPlayerForm(index){
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<br/>No scoring here, it's a Ludus (gladiators training center).</p>
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<br/>No scoring here, it's a Ludus (gladiators training center).</p>
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<aside id="playersSettings">
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<aside id="playersSettings">
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<h2>Configure the test</h2>
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<h2>Configure the test</h2>
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<script>
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createPlayerForm(0);
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</script>
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</aside>
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<aside>
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<!-- <input type='button' value='Fight -->
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</aside>
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</aside>
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<article id="fightResult">
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<article id="fightResult">
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<p><input id='buttonFight' type='button' value='Fight' class="hidden" onclick='initGame();'/></p>
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</article>
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</article>
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</section>
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</section>
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<footer>
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<footer>
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<a href="/p/About">About</a><a href="https://github.com/gnieark/botsArena">Bots'Arena source code</a><a href="/p/legals">Mentions légales</a>
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<a href="/p/About">About</a><a href="https://github.com/gnieark/botsArena">Bots'Arena source code</a><a href="/p/legals">Mentions légales</a>
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</footer>
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<script>
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createPlayerForm(0);
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</script>
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</footer>
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</body>
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</body>
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</html>
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</html>
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