check game ID on AJAX communications
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@ -67,10 +67,13 @@ switch ($_POST['act']){
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case "fight":
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case "fight":
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if(($_SESSION['game'] <> "connectFou") || ((!$new) && ($_POST['gameId'] <> $_SESSION['matchId']))){
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if($_SESSION['game'] <> "connectFou"){
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error(500,"game non found");
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error(500,"game non found");
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die;
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}
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if((!$new) && ($_POST['gameId'] <> $_SESSION['matchId'])){
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error (512, "not correct gameId");
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}
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}
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//What player has to play?
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//What player has to play?
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if(!isset($_SESSION['currentPlayer'])){
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if(!isset($_SESSION['currentPlayer'])){
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@ -80,6 +80,9 @@ function connectFour(bot1,bot2,xd_check, gameId, newGame){
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if(reponse['continue'] == 1){
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if(reponse['continue'] == 1){
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connectFour(bot1,bot2,xd_check,reponse['gameId'], false);
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connectFour(bot1,bot2,xd_check,reponse['gameId'], false);
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}
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}
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}else if(xhr.status == 512){
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//just forget
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return;
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}else{
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}else{
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alert ('error ' + xhr.status);
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alert ('error ' + xhr.status);
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return;
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return;
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