fix js
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f256805864
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@ -24,10 +24,10 @@ function battleship(bot1,bot2,gridWidth,gridHeight,nbShip1,nbShip2,nbShip3,nbShi
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var shipsArea= parseInt(nbShip1) + 2 * parseInt(nbShip2) + 3 * parseInt(nbShip3) + 4 * parseInt(nbShip4) + 5 * parseInt(nbShip5) + 6 * parseInt(nbShip6);
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var shipsArea= parseInt(nbShip1) + 2 * parseInt(nbShip2) + 3 * parseInt(nbShip3) + 4 * parseInt(nbShip4) + 5 * parseInt(nbShip5) + 6 * parseInt(nbShip6);
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if(shipsArea > parseInt(gridWidth * gridHeight / 2) ){
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if(shipsArea > parseInt(gridWidth * gridHeight / 2) ){
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alert("Map is too small. Sum of ships areas must be under 50% of the map." + shipsArea + " " + parseInt(gridWidth * gridHeight / 2));
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alert("Map is too small. Sum of ships areas must be under 50% of the map." + shipsArea + " ");
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return;
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return;
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}
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}
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var ships= [0,nbShip1,nbShip2,nbShip3,nbShip4,nbShip5,nbShip6];
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var ships= [0,parseInt(nbShip1),parseInt(nbShip2),parseInt(nbShip3),parseInt(nbShip4),parseInt(nbShip5),parseInt(nbShip6)];
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var longestShip=0;
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var longestShip=0;
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for(var i = 6; i > 0; i--){
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for(var i = 6; i > 0; i--){
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if(ships[i] > 0){
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if(ships[i] > 0){
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