diff --git a/src/arenas/connectFour/.doc-fr.html.kate-swp b/src/arenas/connectFour/.doc-fr.html.kate-swp new file mode 100644 index 0000000..f48bc61 Binary files /dev/null and b/src/arenas/connectFour/.doc-fr.html.kate-swp differ diff --git a/src/arenas/connectFour/doc-en.html b/src/arenas/connectFour/doc-en.html deleted file mode 100644 index 6f8d700..0000000 --- a/src/arenas/connectFour/doc-en.html +++ /dev/null @@ -1,48 +0,0 @@ -

Functioning of duels for battle four

-

Your program does not have to manage a whole part of noughts and crosses, just one turn

-

Connect four's grid

- -

- -

Request Arena -> your bot

-

The arbitrator program (the arena) builds a request with POST parameters as follow :

- - - - - - - - - - - - - -
namevalue
game - String, always "connectFour".
- Can be usefull if you use the same URL to play others games. -
match_id -String. Match the following regular expression : ^[0-9]+-(1|2)$
-The first number (digits before the hyphen) identifies the game.
-The number after the hyphen indicates whether you are the first or second bot playing.
-It will help you if your AI makes statistics on games. -
youyour symbol in the grid
gridString, representing an array in JSON format. this is the grid.
- the first seven values are the bottom horizontal line.
- Exemple:
-
-  [["","","","X","0","",""],
-   ["","","","X","","",""],
-   ["","","","","","",""],
-   ["","","","","","",""],
-   ["","","","","","",""],
-   ["","","","","","",""]]
-  
- -
- -

what your bot should respond

-

only one char: 0,1,2,3,4,5 or 6 that indicates the column you want to play

diff --git a/src/arenas/connectFour/doc-fr.html b/src/arenas/connectFour/doc-fr.html index b186055..4f3f71d 100644 --- a/src/arenas/connectFour/doc-fr.html +++ b/src/arenas/connectFour/doc-fr.html @@ -4,7 +4,7 @@
  • largeur: 7 cases
  • hauteur: 6 cases
  • -

    +

    Communications entre l'arène et votre bot

    Pour communiquer, l'arène (le serveur hébergeant botsarena) fait des requetes http(s) de type POST vers les bots. Le message est dans le corps de la requête au format JSON.

    @@ -42,7 +42,7 @@

    la map

    Elle est contenue dans le champs board du message JSON.C'est un tableau à deux dimmensions au format JSON vous indiquant l'état de la grille.
    - Exemple:
    + Exemple:

       [["","","","X","0","",""],
        ["","","","X","","",""],
    diff --git a/src/arenas/tictactoe/doc-en.html b/src/arenas/tictactoe/doc-en.html
    index 55a9bcd..d7e0552 100644
    --- a/src/arenas/tictactoe/doc-en.html
    +++ b/src/arenas/tictactoe/doc-en.html
    @@ -3,7 +3,7 @@
         Do not trust the animated GIF of the site's home page.
    It's the illustration of the overall operation of the arena, but it is wrong : the tictactoe only needs to send 10 variables to the bots.
    The choice was therefore made to pass them by GET parameters and not by POST as shown in the animation. - +

    requests from BotsArena to your bot

    To talk, botsarena (the server hosting botsarena) execute a POST request on your bot's http(s) server with the json as body

    Your bot responds with a JSON array

    @@ -170,14 +170,14 @@ X O X DRAW

    Tools for developing and testing your bot

    -

    To help you on how to manage communications between the bot and the arena, please take a look in the source PHP stupidIA .

    +

    To help you on how to manage communications between the bot and the arena, please take a look in the source PHP stupidIA .

    Script Botsarena

    -

    This small html + javascript page will allow you to test and debug on your bot.
    It will allow you to test your boot via its URL, against himself, a human or stupidIA.
    Once ready, Express Sign your bot in the arena. -

    By default, browsers do not allow javascript to make Cross domain queries. It is a browser security. So there are three options: -