log init message
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@ -69,16 +69,12 @@ switch ($_POST['act']){
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}
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}
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/*
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if($_POST['fullLogs'] == "true"){
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$fullLogs='Arena send to '.$playerName.'<em>'.htmlentities($tempPlayer['messageSend']).'</em><br/>
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HTTP status: <em>'.htmlentities($tempPlayer['httpStatus']).'</em><br/>
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Bot anwser: <em>'.htmlentities($tempPlayer['response']).'</em><br/>';
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}else{
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$fullLogs='';
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}
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*/
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return json_encode(array(
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'status' => 'OK',
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'logs' => $logs
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));
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die;
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break;
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default:
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@ -4,6 +4,14 @@ function createElem(type,attributes){
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{elem.setAttribute(i,attributes[i]);}
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return elem;
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}
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function addLog(message){
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var divLogs = document.getElementById("logs");
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var p=createElem('p',{});
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p.innerHTML=message;
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divLogs.appendChild(p);
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divLogs.scrollTop = divLogs.scrollHeight;
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}
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function createElemNS(type,attributes){
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//same as createElem but with ns for svg file
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var elem=document.createElementNS("http://www.w3.org/2000/svg",type);
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@ -52,7 +60,14 @@ function applyInitMessage(req){
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//callback function when init game request
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if(req.readyState == 4){
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if(req.status == 200) {
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alert (req.responseText);
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//alert (req.responseText);
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try{
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var ret = JSON.parse(req.responseText);
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}catch(e){
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addLog('erreur' +xhr.responseText);
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return;
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}
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addLog(ret['logs']);
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}else{
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alert ('error ' + req.status);
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@ -71,7 +86,9 @@ function tron(xd_check){
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var rect=createElemNS('rect',{'x':'0','y':'0','width':'1000','height':'1000','style':'stroke:#000000; fill:none;'});
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svg.appendChild(rect);
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document.getElementById("fightResult").appendChild(svg);
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var plogs = createElem("p",{'id':'logs'});
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document.getElementById("fightResult").appendChild(plogs);
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//get bot list
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var botsList=[];
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var i=0;
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