js reduce try catch
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5cf7dd2615
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@ -126,7 +126,7 @@ switch ($_POST['act']){
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$nbBoatsIwant[$long]-=1;
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$grid[$player]=place_ship_on_map($xStart,$yStart,$xEnd,$yEnd,$grid[$player]);
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if(!$grid[$player]){
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echo $currentBot['name']." n'a pas placé correctement ses bateaux. Certains se chevauchent. Il perd<pre>".$anwserPlayer." ".$xStart.$yStart.$xEnd.$yEnd."</pre>";
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echo $currentBot['name']." n'a pas placé correctement ses bateaux. Certains se chevauchent. Il perd.";
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if($player==1){
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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}else{
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@ -137,7 +137,7 @@ switch ($_POST['act']){
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}
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foreach($nbBoatsIwant as $nb){
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if($nb <> 0){
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echo $currentBot['name']." n'a pas placé correctement ses bateaux. Il perd. sa réponse: <pre>".$anwserPlayer."</pre>";
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echo $currentBot['name']." n'a pas placé le bon nombre de bateaux. Il perd.";
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if($player==1){
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save_battle('Battleship',$bot1['name'],$bot2['name'],2);
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}else{
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@ -148,7 +148,7 @@ switch ($_POST['act']){
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}
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}
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$_SESSION['grids']=$grid;
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//$_SESSION['grids']=$grid;
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echo json_encode($grid); die;
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die;
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@ -82,30 +82,32 @@ function battleship(bot1,bot2,gridWidth,gridHeight,nbShip1,nbShip2,nbShip3,nbShi
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var xhr = Ajx();
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xhr.onreadystatechange = function(){if(xhr.readyState == 4){
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if(xhr.status == 200) {
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//debug
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//alert(xhr.responseText);
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try{
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var grids = JSON.parse(xhr.responseText);
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for( var player=1; player <= 2 ; player ++){
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var p=createElem("p");
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p.innerHTML='Reponse joueurs:' + xhr.responseText;
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document.getElementById('logs').appendChild(p);
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if(xhr.status == 200) {
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//debug
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//alert(xhr.responseText);
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try{
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var grids = JSON.parse(xhr.responseText);
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catch(e){
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document.getElementById('logs').innerHTML = xhr.responseText;
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return;
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}
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for( var player=1; player <= 2 ; player ++){
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var p=createElem("p");
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p.innerHTML='Reponse joueurs:' + xhr.responseText;
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document.getElementById('logs').appendChild(p);
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for (var y=0; y < grids[player].length ; y++){
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for (var x=0; x < grids[player][y].length ; x++){
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if (grids[player][y][x] == 1){
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document.getElementById( 'bot' + player + '-' + y + '-' + x).className="shipOn";
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}
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}
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}
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}
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}
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catch(e){
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document.getElementById('logs').innerHTML = xhr.responseText;
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}
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for (var y=0; y < grids[player].length ; y++){
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for (var x=0; x < grids[player][y].length ; x++){
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if (grids[player][y][x] == 1){
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document.getElementById( 'bot' + player + '-' + y + '-' + x).className="shipOn";
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}
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}
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}
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}
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}
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}
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}};
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xhr.open("POST", '/Battleship', true);
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