for debog
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parent
01cc1a0cdd
commit
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@ -222,7 +222,7 @@ function play(player){
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var arrToSend= {
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var arrToSend= {
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"game-id": "" + gameId,
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"game-id": "" + gameId,
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"action" : "play-turn",
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"action" : "play-turn",
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"game" : "connectfour",
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"game" : "connectFour",
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"players" : 2,
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"players" : 2,
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"board" : board,
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"board" : board,
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"you" : symbol,
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"you" : symbol,
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@ -301,9 +301,9 @@ function startGame(){
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var xhr = new XMLHttpRequest();
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var xhr = new XMLHttpRequest();
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xhr.open("POST", document.getElementById('url' + p).value, false);
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xhr.open("POST", document.getElementById('url' + p).value, false);
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xhr.setRequestHeader("Content-Type", "application/json");
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xhr.setRequestHeader("Content-Type", "application/json");
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xhr.send(' {"game-id":"' + gameId + '","action":"init","game":"connectfour","players":2,"board":"","player-index":' + (p - 1) +'}');
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xhr.send(' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'}');
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if(xhr.status == 200) {
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if(xhr.status == 200) {
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addLog('Message d\'init envoyé au bot player ' + p + ' {"game-id":"' + gameId + '","action":"init","game":"connectfour","players":2,"board":"","player-index":' + (p - 1) +'} <br/> il a répondu ' + xhr.responseText );
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addLog('Message d\'init envoyé au bot player ' + p + ' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'} <br/> il a répondu ' + xhr.responseText );
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}else{
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}else{
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addLog('player ' + p + ' n est pas joignable ' + xhr.status);
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addLog('player ' + p + ' n est pas joignable ' + xhr.status);
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return;
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return;
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@ -294,7 +294,7 @@ switch ($_POST['act']){
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'continue' =>0,
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'continue' =>0,
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'strikeX' => -1,
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'strikeX' => -1,
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'strikeY' => -1,
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'strikeY' => -1,
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'log' => $you." ".$currentBotName." a fait une réponse non conforme, il perd"
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'log' => $you." ".$currentBotName." a fait une réponse non conforme, il perd".json_encode($tempPlayer)."|";
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);
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);
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if($_SESSION['currentPlayer']==1){
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if($_SESSION['currentPlayer']==1){
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save_battle('connectFou',$_SESSION['bot1']['name'],$_SESSION['bot2']['name'],2);
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save_battle('connectFou',$_SESSION['bot1']['name'],$_SESSION['bot2']['name'],2);
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