commit
dc781e1ded
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@ -222,7 +222,7 @@ function play(player){
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var arrToSend= {
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"game-id": "" + gameId,
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"action" : "play-turn",
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"game" : "connectfour",
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"game" : "connectFour",
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"players" : 2,
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"board" : board,
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"you" : symbol,
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@ -301,9 +301,9 @@ function startGame(){
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var xhr = new XMLHttpRequest();
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xhr.open("POST", document.getElementById('url' + p).value, false);
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xhr.setRequestHeader("Content-Type", "application/json");
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xhr.send(' {"game-id":"' + gameId + '","action":"init","game":"connectfour","players":2,"board":"","player-index":' + (p - 1) +'}');
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xhr.send(' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'}');
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if(xhr.status == 200) {
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addLog('Message d\'init envoyé au bot player ' + p + ' {"game-id":"' + gameId + '","action":"init","game":"connectfour","players":2,"board":"","player-index":' + (p - 1) +'} <br/> il a répondu ' + xhr.responseText );
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addLog('Message d\'init envoyé au bot player ' + p + ' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'} <br/> il a répondu ' + xhr.responseText );
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}else{
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addLog('player ' + p + ' n est pas joignable ' + xhr.status);
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return;
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@ -2,10 +2,11 @@
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require_once(__DIR__."/functions.php");
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$bots=get_Bots_Array('connectFou');
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$new=false;
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switch ($_POST['act']){
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case "newFight":
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$new=true;
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//remove $_SESSION less xd_check
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$xd=$_SESSION['xd_check'];
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session_unset();
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@ -64,12 +65,14 @@ switch ($_POST['act']){
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get_IA_Response($_SESSION['bot2']['url'],$params[1]); //don't care about result
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//echo "plop".json_encode($_SESSION['map']);
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case "fight":
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if($_SESSION['game'] <> "connectFou"){
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error(500,"game non found");
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die;
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}
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if((!$new) && ($_POST['gameId'] <> $_SESSION['matchId'])){
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error (512, "not correct gameId");
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}
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//What player has to play?
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@ -245,7 +248,8 @@ switch ($_POST['act']){
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'strikeY' => $strikeY,
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'strikeSymbol'=> $you,
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'log' => $you." ".$currentBotName." joue colonne ". $anwserPlayer." et a gagné",
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'cellsWin' => json_encode($cellsWin)
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'cellsWin' => json_encode($cellsWin),
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'gameId' => $_SESSION['matchId']
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);
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if($_SESSION['currentPlayer']==1){
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save_battle('connectFou',$_SESSION['bot1']['name'],$_SESSION['bot2']['name'],1);
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@ -273,7 +277,8 @@ switch ($_POST['act']){
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'strikeX' => $strikeX,
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'strikeY' => $strikeY,
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'strikeSymbol'=> $you,
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'log' => $you." ".$currentBotName." joue colonne ". $anwserPlayer." match nul"
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'log' => $you." ".$currentBotName." joue colonne ". $anwserPlayer." match nul",
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'gameId' => $_SESSION['matchId']
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);
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}else{
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@ -283,7 +288,8 @@ switch ($_POST['act']){
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'strikeX' => $strikeX,
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'strikeY' => $strikeY,
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'strikeSymbol'=> $you,
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'log' => $you." ".$currentBotName." joue colonne ". $anwserPlayer
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'log' => $you." ".$currentBotName." joue colonne ". $anwserPlayer,
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'gameId' => $_SESSION['matchId']
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);
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}
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}
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@ -294,7 +300,8 @@ switch ($_POST['act']){
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'continue' =>0,
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'strikeX' => -1,
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'strikeY' => -1,
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'log' => $you." ".$currentBotName." a fait une réponse non conforme, il perd"
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'log' => $you." ".$currentBotName." a fait une réponse non conforme, il perd".json_encode($tempPlayer),
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'gameId' => $_SESSION['matchId']
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);
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if($_SESSION['currentPlayer']==1){
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save_battle('connectFou',$_SESSION['bot1']['name'],$_SESSION['bot2']['name'],2);
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@ -18,9 +18,10 @@ function createElem(type,attributes){
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{elem.setAttribute(i,attributes[i]);}
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return elem;
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}
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function connectFour(bot1,bot2,xd_check, newGame){
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function connectFour(bot1,bot2,xd_check, gameId, newGame){
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if (newGame === undefined){
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newGame = true;
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gameId=0;
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}
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if (newGame){
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@ -58,6 +59,7 @@ function connectFour(bot1,bot2,xd_check, newGame){
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}
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//log
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document.getElementById('logs').innerHTML += reponse['log'] + '<br/>';
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//fill the grid
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if( reponse['strikeX'] > -1){
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document.getElementById('td' + reponse['strikeX'] + '_' + reponse['strikeY']).innerHTML = reponse['strikeSymbol'];
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@ -76,8 +78,11 @@ function connectFour(bot1,bot2,xd_check, newGame){
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//if game isn't finished, continue
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if(reponse['continue'] == 1){
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connectFour(bot1,bot2,xd_check, false);
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connectFour(bot1,bot2,xd_check,reponse['gameId'], false);
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}
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}else if(xhr.status == 512){
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//just forget
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return;
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}else{
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alert ('error ' + xhr.status);
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return;
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@ -90,5 +95,5 @@ function connectFour(bot1,bot2,xd_check, newGame){
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}else{
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var act='fight';
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}
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xhr.send('act=' + act + '&bot1=' + bot1 + '&bot2=' + bot2 + '&xd_check=' + xd_check);
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xhr.send('act=' + act + '&bot1=' + bot1 + '&bot2=' + bot2 + '&xd_check=' + xd_check + '&gameId=' + gameId);
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}
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@ -23,5 +23,5 @@ $bots=get_Bots_Array('connectFou');
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?>
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</select>
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</p>
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<p><input type="button" value="<?php echo $lang['FIGHT']; ?>" onclick="connectFour(document.getElementById('bot1').value,document.getElementById('bot2').value,'<?php echo xd_check_input(2); ?>');"></p>
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<p><input type="button" value="<?php echo $lang['FIGHT']; ?>" onclick="connectFour(document.getElementById('bot1').value,document.getElementById('bot2').value,'<?php echo xd_check_input(2); ?>',0);"></p>
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<div id="fightResult"></div>
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Loading…
Reference in New Issue
Block a user