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@ -82,10 +82,10 @@ function playingAT(col){
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//find the first line empty
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var i=0;
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for(i = 0; i < 6 , grid[i][col] !== ""; i++){
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for(i = 0; i < 6 , board[i][col] !== ""; i++){
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//nothing juste a counter
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}
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grid[i][col]=symbol;
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board[i][col]=symbol;
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document.getElementById('td' + col + '_' + i).innerHTML = symbol;
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addLog('player ' + currentPlayer + ', symbol ' + symbol + ' played col ' + col);
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@ -100,10 +100,10 @@ function playingAT(col){
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//horizontaly
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var line="";
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for (var k=0; k < 7; k++){
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if(grid[y][k] == ""){
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if(board[y][k] == ""){
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line += " ";
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}else{
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line += grid[y][k];
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line += board[y][k];
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}
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}
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if (line.indexOf(searchValue) > -1){
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@ -114,10 +114,10 @@ function playingAT(col){
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//verticaly
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var line="";
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for (var k=0; k < 6; k++){
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if(grid[k][x] == ""){
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if(board[k][x] == ""){
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line += " ";
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}else{
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line += grid[k][x];
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line += board[k][x];
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}
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}
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if (line.indexOf(searchValue) > -1){
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@ -151,10 +151,10 @@ function playingAT(col){
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var line="";
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var lx , ly;
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for (lx = kx, ly = ky; (lx < 7) && (ly > -1); lx++ , ly-- ){
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if( grid[ly][lx] == ""){
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if( board[ly][lx] == ""){
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line += " ";
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}else{
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line += grid[ly][lx];
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line += board[ly][lx];
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}
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}
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@ -181,10 +181,10 @@ function playingAT(col){
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var line="";
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var lx , ly;
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for (lx = kx , ly = ky ; (lx < 7) && (ly < 6) ; lx++ , ly++){
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if( grid[ly][lx] == ""){
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if( board[ly][lx] == ""){
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line += " ";
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}else{
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line += grid[ly][lx];
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line += board[ly][lx];
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}
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}
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@ -215,7 +215,7 @@ function play(player){
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"action" : "play-turn",
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"game" : "connectFour",
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"players" : 2,
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"board" : grid,
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"board" : board,
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"you" : symbol,
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"player-index" : player-1
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};
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@ -255,8 +255,8 @@ function startGame(){
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while (document.getElementById("fightResult").firstChild) {
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document.getElementById("fightResult").removeChild(document.getElementById("fightResult").firstChild);
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}
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//create grid
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var table=createElem('table',{'class':'battleGrid', 'id': 'grid'});
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//create board
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var table=createElem('table',{'class':'battleGrid', 'id': 'board'});
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for (var i=6; i > -1; i--){
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var tr=createElem('tr');
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for (var j=0;j<7; j++){
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@ -277,7 +277,7 @@ function startGame(){
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newTr.appendChild(newTd);
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}
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document.getElementById('grid').appendChild(newTr);
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document.getElementById('board').appendChild(newTr);
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board=[["","","","","","",""],
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["","","","","","",""],
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