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195 lines
4.6 KiB
PHP
195 lines
4.6 KiB
PHP
<?php
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function save_draw_bots($arr){
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/*
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* Recursive function who save all combionaisons of draw matches
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*/
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if(count($arr) < 2){
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return;
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}else{
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$a = $arr[0];
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array_shift($arr);
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foreach($arr as $bot){
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save_battle('tron',$a,$bot,0);
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}
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save_draw_bots($arr);
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}
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}
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class TronGame{
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private $bots;
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private $gameId;
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public function getBotsPositions(){
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$nbeBots = count($this->bots);
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$arr = array();
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for ($botCount = 0; $botCount < $nbeBots; $botCount++){
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$arr[$botCount] = array(
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"name" => $this->bots[$botCount]->getName(),
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"tail" => $this->bots[$botCount]->getTail()
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);
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}
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return $arr;
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}
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public function getGameId(){
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return $this->gameId;
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}
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public function get_continue(){
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//count bots alive. if less than 1, game is ended
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$count = 0;
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foreach($this->bots as $bot){
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if( $bot->getStatus() == true){
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$count++;
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}
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}
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if($count > 1){
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return true;
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}else{
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return false;
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}
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}
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public function init_game(){
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//send init messages to bots
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$logs = "";
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$nbeBots = count($this->bots);
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for ($botCount = 0; $botCount < $nbeBots; $botCount++){
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$messageArr = array(
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'game-id' => "".$this->gameId,
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'action' => 'init',
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'game' => 'tron',
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'board' => '',
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'players' => $nbeBots,
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'player-index' => $botCount
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);
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$resp = get_IA_Response($this->bots[$botCount]->getURL(),$messageArr);
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if($_POST['fullLogs'] == "true"){
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$logs.='Arena send to '.$bots[$botCount]->getName().'<em>'.htmlentities($resp['messageSend']).'</em><br/>
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HTTP status: <em>'.htmlentities($resp['httpStatus']).'</em><br/>
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Bot anwser: <em>'.htmlentities($resp['response']).'</em><br/>';
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}else{
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$logs.="Init message send to ".$this->bots[$botCount]->getName()."<br/>";
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}
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}
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return $logs;
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}
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private function getBusyCells(){
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$arr=array();
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foreach($this->bots as $bot){
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$arr = array_merge($arr,$bot->getTail);
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}
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return $arr;
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}
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public function __construct($botsIds){
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$this->gameId = get_unique_id();
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$this->bots = array();
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$positions = array();
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$botCount = 0;
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$err = "";
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foreach($botsIds as $botId){
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//find a random start position
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do{
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$x = rand(1,999);
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$y = rand(1,999);
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}while(in_array($x.",".$y,$positions));
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$positions[] = $x.",".$y;
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$this->bots[$botCount] = new TronPlayer($botId,$x,$y,'y+');
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if ($this->bots[$botCount]->getStatus() === false){
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$err = "Something went wrong for ".$this->bots[$botCount]->getName()."<br/>";
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}
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}
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return $err;
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}
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}
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class TronPlayer{
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private $url;
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private $name;
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private $tail = array();
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private $direction;
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private $state;
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public function getTail(){
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return $this->tail;
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}
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public function getStatus(){
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return $this->state;
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}
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public function getURL(){
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return $this->url;
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}
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public function getName(){
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return $this->name;
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}
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private function set_direction($newDir){
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//can't be the opposite of the previous direction
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if(
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(($newDir == "x+") && ($this->direction == "x-"))
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|| (($newDir == "x-") && ($this->direction == "x+"))
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|| (($newDir == "y+") && ($this->direction == "y-"))
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|| (($newDir == "y-") && ($this->direction == "y+"))
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){
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return false;
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}
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$this->direction = $newDir;
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return true;
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}
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public function getTargetCell($dir){
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if($dir == ""){
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$dir = $this->direction;
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}
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if(!$this->set_direction($dir)){
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return false;
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}
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$headCoords = end($this->tail);
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switch ($dir){
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case "y+":
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return array($headCoords[0],$headCoords[1]++);
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break;
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case "y-":
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return array($headCoords[0],$headCoords[1]--);
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break;
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case "x+":
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return array($headCoords[0]++,$headCoords[1]);
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break;
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case "x-":
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return array($headCoords[0]--,$headCoords[1]);
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break;
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default:
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return false;
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}
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}
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public function grow($dir=""){
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$this->tail[] = $this->getTargetCell($dir);
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}
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public function loose(){
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$this->state = false;
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$this->tail = array();
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return false;
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}
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public function __construct($id,$initialX,$initialY,$initialDirection){
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$lnBdd = conn_bdd();
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$rs = mysqli_query($lnBdd,
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"SELECT name,url FROM bots WHERE game='tron' AND id='".mysqli_real_escape_string($lnBdd, $id)."';"
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);
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if(($r=mysqli_fetch_row($rs)) && in_array($initialDirection,array('x-','x+','y-','y+'))){
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$this->name = $r[0];
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$this->url = $r[1];
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$this->tail = array(array($initialX,$initialY));
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$this->direction = $initialDirection;
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$this->state= true;
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}else{
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$this->state = false;
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}
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}
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} |