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HTML

<!DOCTYPE html>
<html lang="fr">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="author" content="Gnieark" />
<title>ConnectFour's Ludus</title>
<style type="text/css">
body{width:100%; font-size:100%; line-height:140%; word-wrap:break-word; text-rendering:optimizelegibility;
margin:0 auto; font-family : "lucida grande", "gill sans", arial, sans-serif; left:auto;}
header{ background-color:#A60800; width: 100%; overflow: hidden; height: auto;}
header h1{display: block; font-size:300%; color:#FFF;float: left; margin-left: 5%;}
header nav{display: block; width: 45%; color:#FFF; float: right;}
#menus{ margin-left: 50px; width:100%; display: table;}
#menus a{color: #fff; display: table-cell; text-decoration: none;text-align: center;border-radius: 15px 15px 0px 0px;}
#menus a.selected{color:#202020; background-color:#fff;}
footer{height: 70px; display: block; color: #343638; font-size: 11pt; line-height: 15pt; margin: 0; padding-top: 15pt;
overflow-x: hidden; box-sizing: border-box; background-image: -webkit-linear-gradient(top, #f5f5f5,#e9e9e9);
border-top: 1px solid #bebebe; color: #999; font-size: 12px; line-height: 1.5em; text-align: center;width: 100%;}
footer a {margin:0px 15px 0px 15px; color: #666;text-decoration: none; font-weight: normal;}
#languages{float: right; text-align: right;}
section{margin: 0 auto; width: 90%;}
article{float: right; width:70%;}
aside{float:left; width: 28%; border-right: 1px dashed green;}
aside table {width: 90%;}
aside table tr td{width: 33%;}
aside table tr td input, aside table tr td select {width: 100%;}
.center{text-align: center;}
aside p img{ width: 100%; max-width:342px;}
form textarea, form input, form select {width:100%;}
form input[type=checkbox], form input[type=radio] { width:15px; }
form label {float:left; width:40%; margin-right:0.5em;
padding-top:0.2em; text-align:right;}
pre{ font-style: normal;font-size: 16px; margin-left: 32px;font-family: Consolas, "Times New Roman", Verdana;
border-left: 4px solid #CCC; padding-left: 8px;}
.battleGrid{display:table-cell; padding-left:10px; border-collapse:collapse; margin: 20px 20px 20px 20px;}
.battleGrid tr{}
.battleGrid td{border: 1px dashed green; text-align: center; font-weight: bold;width:2em; height: 2em; vertical-align: middle;}
.winCase{background-color:red;}
.hidden{display: none;}
#logs{font-size: 70%;}
</style>
<script>
var board=[["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""]];
var currentPlayer=1;
var gameId="0";
function wins(player){
addLog('player ' + player + ' wins');
}
function createElem(type,attributes){
var elem=document.createElement(type);
for (var i in attributes)
{elem.setAttribute(i,attributes[i]);}
return elem;
}
function addLog(message){
var p=createElem('p');
p.innerHTML=message;
document.getElementById('logs').appendChild(p);
}
function changePlayerType(player,newValue){
if(newValue == "bot"){
document.getElementById('url' + player).disabled="";
}else{
document.getElementById('url' + player).disabled="disabled";
}
}
function playingAT(col){
//hide buttons
document.getElementById("playerButtons").setAttribute("class", "hidden");
if(currentPlayer == 1){
var symbol= "X";
}else{
var symbol="O";
}
if(board[5][col]!== ""){
addLog('Player ' + currentPlayer + ', symbol ' + symbol + ' wants to play on column ' + col + ' but that column is already full. He loses.');
return;
}
//find the first line empty
var i=0;
for(i = 0; i < 6 , board[i][col] !== ""; i++){
//nothing juste a counter
}
board[i][col]=symbol;
document.getElementById('td' + col + '_' + i).innerHTML = symbol;
addLog('player ' + currentPlayer + ', symbol ' + symbol + ' played col ' + col);
//does he win?
var x=col;
var y=i;
var searchValue="";
for (var k=0; k < 4; k++){
searchValue +=symbol;
}
//horizontaly
var line="";
for (var k=0; k < 7; k++){
if(board[y][k] == ""){
line += " ";
}else{
line += board[y][k];
}
}
if (line.indexOf(searchValue) > -1){
wins(currentPlayer);
return;
}
//verticaly
var line="";
for (var k=0; k < 6; k++){
if(board[k][x] == ""){
line += " ";
}else{
line += board[k][x];
}
}
if (line.indexOf(searchValue) > -1){
wins(currentPlayer);
return;
}
//diagonal \
/*
* diagonal is an affin function:
* y=-x+b
*/
//find b
var b = parseInt(y + x);
if (b < 6){
//first point of the diagonal has x=0;
var kx = 0;
var ky = b; //:aga:
}else{
//first point of the diagonal has y=5
var kx = b - 5;
var ky = 5;
}
var line="";
var lx , ly;
for (lx = kx, ly = ky; (lx < 7) && (ly > -1); lx++ , ly-- ){
if( board[ly][lx] == ""){
line += " ";
}else{
line += board[ly][lx];
}
}
if (line.indexOf(searchValue) > -1){
wins(currentPlayer);
return;
}
//diagonal / affin function like y=x+b
b = parseInt(y - x);
if( b > -1){
//first point has x=0
kx = 0;
ky = b
}else{
//first point has y=0
ky = 0;
kx = -b;
}
var line="";
var lx , ly;
for (lx = kx , ly = ky ; (lx < 7) && (ly < 6) ; lx++ , ly++){
if( board[ly][lx] == ""){
line += " ";
}else{
line += board[ly][lx];
}
}
if (line.indexOf(searchValue) > -1){
wins(currentPlayer);
return;
}
//if it was the last cell
var full=true;
for (var i = 0; i < 7; i ++){
if( board[5][i] == "" ){
full = false;
}
}
if (full){
addLog('match nul');
return;
}
//change player
if(currentPlayer == 1){
play(2);
}else{
play(1);
}
}
function play(player){
currentPlayer=player;
if(document.getElementById("player" + player + "Type").value == "bot"){
//call bot url
if(currentPlayer == 1){
var symbol= "X";
}else{
var symbol="O";
}
var arrToSend= {
"game-id": "" + gameId,
"action" : "play-turn",
"game" : "connectFour",
"players" : 2,
"board" : board,
"you" : symbol,
"player-index" : player-1
};
var xhr = new XMLHttpRequest();
xhr.open("POST", document.getElementById('url' + player).value, false);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.send(JSON.stringify(arrToSend) );
addLog('Message send to player ' + player + ': ' +JSON.stringify(arrToSend) );
if(xhr.status == 200) {
try{
var reponse = JSON.parse(xhr.responseText);
var colTarget= reponse['play'];
}catch(e){
addLog('player ' + player + ' made a non confom response: ' + xhr.responseText);
return;
}
var t = new RegExp('^[0-6]$');
if (t.test(colTarget)){
addLog('His rsponse is:' + xhr.responseText);
playingAT(colTarget);
}else{
addLog ('bot response must be a digit betwin 0 and 7, witch indicate the conumn number where he wants play. Voici sa réponse: "' + colTarget + '"' );
}
}else{
addLog('le bot ' + player + ' does not respond. ' + xhr.status);
return;
}
}else{
//wait for human response, show buttons
document.getElementById("playerButtons").setAttribute("class", "");
}
}
function startGame(){
//empty div
while (document.getElementById("fightResult").firstChild) {
document.getElementById("fightResult").removeChild(document.getElementById("fightResult").firstChild);
}
//create board
var table=createElem('table',{'class':'battleGrid', 'id': 'board'});
for (var i=5; i > -1; i--){
var tr=createElem('tr');
for (var j=0;j<7; j++){
var td=createElem('td',{'id': 'td' + j + '_' + i});
tr.appendChild (td);
}
table.appendChild(tr);
}
document.getElementById('fightResult').appendChild(table);
var divLogs=createElem("div",{"id":"logs"});
document.getElementById('fightResult').appendChild(divLogs);
var newTr=createElem('tr',{'id':'playerButtons','class':'hidden'});
for(var i = 0; i < 7; i++){
var newTd=createElem('td');
var button=createElem('input',{'type':'button','value': i, 'onclick': "playingAT('" + i + "');"});
newTd.appendChild(button);
newTr.appendChild(newTd);
}
document.getElementById('board').appendChild(newTr);
board=[["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""],
["","","","","","",""]];
gameId=Math.floor((Math.random() * 10000) + 1);
//send init messages
for (var p = 1; p < 3 ; p++){
if(document.getElementById("player" + p + "Type").value == "bot"){
var xhr = new XMLHttpRequest();
xhr.open("POST", document.getElementById('url' + p).value, false);
xhr.setRequestHeader("Content-Type", "application/json");
xhr.send(' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'}');
if(xhr.status == 200) {
addLog('Message d\'init envoyé au bot player ' + p + ' {"game-id":"' + gameId + '","action":"init","game":"connectFour","players":2,"board":"","player-index":' + (p - 1) +'} <br/> il a répondu ' + xhr.responseText );
}else{
addLog('player ' + p + ' n est pas joignable ' + xhr.status);
return;
}
}
}
play(1);
}
</script>
</head>
<body>
<header>
<h1>ConnectFour's Ludus</h1>
</header>
<section>
<p>Here you can test and fix your bot, against himself, against human or against any other bot if you know the URL.
<br/>No scoring here, it's a Ludus (gladiators training center).</p>
<aside>
<h2>Configure the test</h2>
<table>
<tr>
<td>Player 1</td>
<td><select id="player1Type" name="player1Type" onchange="changePlayerType(1,this.value);">
<option value="bot">bot</option>
<option value="human">human</option>
</select>
</td>
</tr>
<tr>
<td colspan="2">
<input id="url1" type="text" name="player1URL" placeholder="url du bot http://localhost" value="https://ias.tinad.fr/StupidIAconnectFour.php"/>
</td>
</tr>
<tr>
<td>Player 2</td>
<td>
<select id="player2Type" name="player2Type" onchange="changePlayerType(2,this.value);">
<option value="human">human</option>
<option value="bot">bot</option>
</select>
</td>
</tr>
<tr>
<td colspan="2">
<input id="url2" type="text" name="player2URL" placeholder="url du bot http://localhost" disabled value="https://ias.tinad.fr/StupidIAconnectFour.php"/>
</td>
</tr>
</table>
<p><input type="button" onclick="startGame()" value="Fight"/></p>
</aside>
<article id="fightResult">
</article>
</section>
<footer>
<a href="/p/About">About</a><a href="https://github.com/gnieark/botsArena">Bots'Arena source code</a><a href="/p/legals">Mentions légales</a>
</footer>
</body>
</html>