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268 lines
7.5 KiB
PHP

<?php
class TronGame
{
private $bots; //array of bots
public $gameId;
private $status; //false => Game ended or not initialised
public function get_continue(){
//count bots alive. if less than 1, game is ended
$count = 0;
foreach($this->bots as $bot){
if( $bot->isAlive == true){
$count++;
}
}
if($count > 1){
return true;
}else{
return false;
}
}
private function apply_looses($loosersArr){
//save draws
if( count($loosersArr) > 1 ){
$loosersById = array();
foreach($loosersArr as $bot){
$loosersById[] = $this->bots[$bot]->id;
}
$this->save_draw_bots($loosersById);
}
//save victories
if( count($loosersArr) > 0 ){
//make victorous bots array
$vbots = array();
for ($botCount = 0; $botCount < $nbeBots; $botCount++){
if($this->bots[$botCount]->isAlive){
$vbots[] = $this->bots[$botCount]->id;
}
}
$this->save_losers_winers($loosersById,$vbots);
}
}
private function save_draw_bots($arr){
/*
* Recursive function who save all combionaisons of draw matches
*/
if(count($arr) < 2){
return;
}else{
$a = $arr[0];
array_shift($arr);
foreach($arr as $bot){
save_battle('tron',$a,$bot,0,'id');
}
$this->save_draw_bots($arr);
}
}
private function save_losers_winers($arrLoosers,$arrWiners){
foreach($arrWiners as $winner){
foreach($arrLoosers as $loser){
save_battle('tron',$winer,$loser,1,'id');
}
}
}
public function get_trails(){
//return all trails for draw svg
$trailsArr = array();
foreach($this->bots as $bot){
$trailsArr[] = $bot->trail->getTrailAsArray();
}
return $trailsArr;
}
public function get_lasts_trails(){
//return only the lasts coords for each tail
$trailsArr = array();
foreach($this->bots as $bot){
$trailsArr[] = $bot->trail->last();
}
return $trailsArr;
}
public function new_lap(){
// for all alive bots
$logs = "";
$nbeBots = count($this->bots);
$urls = array();
$paramToSend = array();
$board = $this->get_trails();
$loosers = array();
$lastsCells = array();
for ($botCount = 0; $botCount < $nbeBots; $botCount++){
if ($this->bots[$botCount]->isAlive){
$urls[$botCount] = $this->bots[$botCount]->url;
$paramsToSend[$botCount] = array(
'game-id' => "".$this->gameId,
'action' => 'play-turn',
'game' => 'tron',
'board' => $board,
'player-index' => $botCount, // To do: verifier que ça restera le même à chaque tour
'players' => $nbeBots
);
}
}
$responses = $this->get_multi_IAS_Responses($urls,$paramsToSend);
//print_r($responses);
//grow bots'tails
for ($botCount = 0; $botCount < $nbeBots; $botCount++){
if ($this->bots[$botCount]->isAlive){
$dir = Direction::make($responses[$botCount]['responseArr']['play']);
$lastsCells[$botCount] = $this->bots[$botCount]->grow($dir);
}
}
//test if loose
for ($botCount = 0; $botCount < $nbeBots; $botCount++){
if ($this->bots[$botCount]->isAlive){
for( $botCount2 = 0; $botCount2 < $nbeBots; $botCount2++){
if(($botCount <> $botCount2)
&& ($this->bots[$botCount2]->trail->contains($lastsCells[$botCount]))
){
$loosers[] = $botCount;
$this->bots[$botCount]->loose();
break;
}
}
}
}
return $this->get_lasts_trails();
}
private function get_multi_IAS_Responses($iasUrls, $postParams){
//same as the get_IAS_Responses function
// but more than one bot requested parallely
$cmh = curl_multi_init();
for ($i = 0; $i < count($iasUrls); $i++){
$data_string = json_encode($postParams[$i]);
$ch[$i] = curl_init($iasUrls[$i]);
curl_setopt($ch[$i], CURLOPT_CUSTOMREQUEST, "POST");
curl_setopt($ch[$i], CURLOPT_SSL_VERIFYHOST, false);
curl_setopt($ch[$i], CURLOPT_SSL_VERIFYPEER, false);
curl_setopt($ch[$i], CURLOPT_POSTFIELDS, $data_string);
curl_setopt($ch[$i], CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch[$i], CURLOPT_HTTPHEADER, array(
'Content-Type: application/json',
'Content-Length: ' . strlen($data_string))
);
curl_multi_add_handle($cmh,$ch[$i]);
}
//send the requests
do {
$returnVal = curl_multi_exec($cmh, $runningHandles);
} while ($returnVal == CURLM_CALL_MULTI_PERFORM);
// Loop and continue processing the request
while ($runningHandles && $returnVal== CURLM_OK) {
// Wait forever for network
$numberReady = curl_multi_select($cmh);
if ($numberReady != -1) {
// Pull in any new data, or at least handle timeouts
do {
$returnVal = curl_multi_exec($cmh, $runningHandles);
} while ($returnVal == CURLM_CALL_MULTI_PERFORM);
}
}
//Get results
for ($i = 0; $i < count($iasUrls); $i++){
// Check for errors
$curlError = curl_error($ch[$i]);
if($curlError == "") {
$response = curl_multi_getcontent($ch[$i]);
if(! $arr = json_decode($response,TRUE)){
$arr=array();
}
$res[$i] = array(
'messageSend' => json_encode($postParams[$i]),
'response' => $response,
'httpStatus' => curl_getinfo($ch[$i])['http_code'],
'responseArr' => $arr
);
}else{
$res[$i] = false;
}
//close
curl_multi_remove_handle($cmh, $ch[$i]);
curl_close($ch[$i]);
}
// Clean up the curl_multi handle
curl_multi_close($cmh);
return $res;
}
public function init_game(){
//send init messages to bots
$logs = "";
$fullLogs = "";
$nbeBots = count($this->bots);
for ($botCount = 0; $botCount < $nbeBots; $botCount++){
$messageArr = array(
'game-id' => "".$this->gameId,
'action' => 'init',
'game' => 'tron',
'board' => '',
'players' => $nbeBots,
'player-index' => $botCount
);
$resp = get_IA_Response($this->bots[$botCount]->url,$messageArr);
$fullLogs .= 'Arena send to '.$this->bots[$botCount]->name.'<em>'.htmlentities($resp['messageSend']).'</em><br/>
HTTP status: <em>'.htmlentities($resp['httpStatus']).'</em><br/>
Bot anwser: <em>'.htmlentities($resp['response']).'</em><br/>';
$logs.="Init message send to ".$this->bots[$botCount]->name."<br/>";
}
return array($logs,$fullLogs);
}
public function __construct($botsInfos){
$this->gameId = get_unique_id();
$this->bots = array();
$positions = array();
$botCount = 0;
$err = "";
//print_r($botsInfos);
foreach($botsInfos as $bot){
//find a random start position
do{
$x = rand(1,999);
$y = rand(1,999);
}while(in_array($x.",".$y,$positions));
$positions[] = $x.",".$y;
$startCoord = new Coords($x,$y);
$this->bots[$botCount] = new TronPlayer();
$this->bots[$botCount]->make($bot['id'],$startCoord,$bot['name'],$bot['url']);
if ($this->bots[$botCount]->isAlive === false){
$err .= "Something went wrong for ".$this->bots[$botCount]->getName()."<br/>";
}else{
$botCount++;
}
}
return $err;
}
}